SITE AND GAME ARE CURRENTLY UNDER CONSTRUCTION!
Welcome to Imagindar
Imagindar is a fun player versus player (PvP) action game that you can enjoy with your friends for free!
The gameplay in Imagindar is extremely unique since there are no predefined classes or heroes. In each game session you create your own class and play exactly how you want with complete freedom.
With a customizable server that anyone can host, the possibilities are endless.
There are no classes in this game. As the player learns abilities and chooses items, the player creates his/her own class.
Since the player decides his/her own class each match, the gameplay is dynamic.
Because of dynamic classes, there is no “best build”, as players must counter each other in order to win.
There is no chance involved in the game.
If you attack someone, you will hit. Critical strike, dodge or block chances that usually exist will never be a part of this game.
There are no PvE elements in this game that can in any way translate to greater power of the PvP gameplay (e.g. farming creeps to gain greater power through experience or items).
This is what should be called a pure skill based game.
No unfair advantages
Experience is added as time goes by. Thus, every player has the same amount of experience no matter of his/her stats.
Kill stealing is thus not an issue.
This also removes any sort of snowball effect, which means players can play without experiencing any sort of power imbalance.
The game will never be pay-to-win. Purchases will only change the appearance of your character, items or abilities.
No boring waiting times
If you die, your waiting time will depend on the distance to your spawn.
You rarely have to wait more than 3 seconds.
If you are close to your spawn, you will have to wait longer.
Extremely Customizable Server
A game server can be hosted by anyone.
You can also make your own maps easily with an advanced in-game map editor.
Custom maps hosted on game servers are seamlessly downloaded for players entering the server, without the need for any manual work.
Any item, ability or setting can easily be altered by changing values in a text file, which works in real time.
If a player wishes to host a server that makes the character move at double speed, and that the only ability available is the Fire Ball and that it kills in one hit, that can easily be done with this system.
This also allows the server host to “fix” imbalance.
Exact changes done in the text file of a server are also shown in the server list so players know what a server has changed before joining it.
Be In The Game
The in-game GUI is minimal to keep the player emerged.
You rarely have to look at the GUI whatsoever.
The player health is always displayed right above the player in the 3D world.
Team damage (or friendly fire) is always on. This limits ganking.
If two players attack one enemy, they have to avoid hitting each other.
Griefing by teamkilling is heavily limited with an advanced anti-grief system.
Tactics are crucial.
You have to consider team mates, enemies, strategy, strengths, weaknesses, etc.
There are many more features in the game that helps with the quality:
Different game modes – Such as capture the flag or survival against monsters
Bots – Instead of solely playing with other human players, you have the option to play with AI-controlled bots both in singleplayer and multiplayer
Challenges, Practice and Tutorial – Numerous singleplayer modes can be played to learn the game
- Efficient – The game has a very high FPS and very low loading times
- Death Recap – When you die, you can get an immensely detailed death log which shows what happened
- Replays – You can watch through your played games with an advanced replay system
- Many Options – The game can run even on very old computers through a very detailed option menu
- Chat and Voice – You can easily chat with other players in-game over a normal message based chat or over voice
- Streamer support – There are many streamer-specific options, such as hiding all sensitive information in the game and game server and enabling Twitch integration that can alter the gameplay with in-game events triggered by bits through cheering events
- In-game web browser – You can browse and share links with other players in-game
- Color blindness options – Correction of color blindness for Protanope, Tritanope and Deuteranope
Online or offline – The game is played online, but also supports LAN without an internet connection
Launcher – A game launcher that updates the game automatically
- And many, many more…