New patch - 0.904a
Posted: Thu Feb 15, 2024 2:39 pm
0.904a
* Recent damage is now shown in the health bar.
This can be turned off in the options menu.
* The Texture Resolution setting no longer affects the UI.
* Remade the option menu UI to be less cluttered.
It now has sections for each type of option, and it is now also possible to restore default values for each section.
All saved options from previous versions will be discarded on the first startup.
* Added an option to open links externally in the default web browser instead of always opening them in the in-game web browser.
* Fixed a bug that caused the anti-spam function of changing name to not work properly.
* The social icons in the start menu are now always visible on all screens instead of just in the main menu screen.
* The login screen now show debug information when attempting to log in.
This can be turned off in the options menu.
* The loading screen no longer shows exact resources that are being loaded.
This makes the loading screen a bit less cluttered and directs more attention towards the loading screen tip.
This can be re-enabled again in the options menu.
* Fixed a bug that made it impossible to test the voice chat microphone in the options menu in certain situations.
* The map editor now loads much faster when dealing with floor meshes containing a high amount of triangles.
* Copying, translating and rotating floor meshes containing a high amount of triangles is now much more performant in the map editor.
* Saving a map is now much more performant than before when it contained floor meshes using a high amount of triangles.
* Generating a navmesh in the map editor is now slightly faster than before.
* Fixed a bug in the map editor that caused error messages to occur in some situations when importing a .mesh file.
* Recent damage is now shown in the health bar.
This can be turned off in the options menu.
* The Texture Resolution setting no longer affects the UI.
* Remade the option menu UI to be less cluttered.
It now has sections for each type of option, and it is now also possible to restore default values for each section.
All saved options from previous versions will be discarded on the first startup.
* Added an option to open links externally in the default web browser instead of always opening them in the in-game web browser.
* Fixed a bug that caused the anti-spam function of changing name to not work properly.
* The social icons in the start menu are now always visible on all screens instead of just in the main menu screen.
* The login screen now show debug information when attempting to log in.
This can be turned off in the options menu.
* The loading screen no longer shows exact resources that are being loaded.
This makes the loading screen a bit less cluttered and directs more attention towards the loading screen tip.
This can be re-enabled again in the options menu.
* Fixed a bug that made it impossible to test the voice chat microphone in the options menu in certain situations.
* The map editor now loads much faster when dealing with floor meshes containing a high amount of triangles.
* Copying, translating and rotating floor meshes containing a high amount of triangles is now much more performant in the map editor.
* Saving a map is now much more performant than before when it contained floor meshes using a high amount of triangles.
* Generating a navmesh in the map editor is now slightly faster than before.
* Fixed a bug in the map editor that caused error messages to occur in some situations when importing a .mesh file.